# SmoothOrbitControls

SpeckleControls -> SmoothOrbitControls

Orbit camera controls based on Google's model-viewer implementation. Input are the angles and radius of a spherical coordinate system with a configurable origin.

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Methods

adjustOrbit setDamperDecayTime setFieldOfView setOrbit
setRadius setTarget

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Typedefs

SmoothOrbitControlsOptions

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Methods

# adjustOrbit

adjustOrbit(deltaTheta: number, deltaPhi: number, deltaZoom: number): void
1

Used to adjust the current controler's target camera spherical coordinates by providing deltas. Parameters

  • deltaTheta: The adjustment for the theta angle
  • deltaPhi: The adjustment for the phi angle
  • deltaZoom: The adjustment to the radius

Returns: void

# setDamperDecayTime

setDamperDecayTime(decayMilliseconds: number)
1

Sets the dampening values for the control. A larger smoothens out the camera's movement

Parameters

  • decayMilliseconds: Decay value

Returns: void

# setFieldOfView

setFieldOfView(fov: number)
1

Sets the field of view when camera is PerspectiveCamera (opens new window)

Parameters

  • fov: Field of view value

Returns: void

# setOrbit

setOrbit(
    goalTheta?: number,
    goalPhi?: number,
    goalRadius?: number
): boolean
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Set the absolute orbital goal of the camera. The change will be applied over a number of frames depending on configured dampening value. Returns true if invoking the method will result in the camera changing position and/or rotation, otherwise false.

Parameters

  • goalTheta: Goal theta angle
  • goalPhi: Goal phi angle
  • goalRadius: Goal radius value

Returns: boolean

# setRadius

setRadius(radius: number): void
1

Sets the radius value

Returns: void

# setTarget

setTarget(x: number, y: number, z: number): void
1

Sets the origin of the spherical coordinate system

Returns: void